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Way of the samurai 1 ps2 review
Way of the samurai 1 ps2 review













Learning a broader range of attacks at a greater rate requires a more creative style of combat - fighting from several different positions and stances, and perfecting the timing-based evasion and parry abilities.Ĭollecting new weapons is the other key to exploring the corners of the combat system. Simply repeating the basic attacks available to start with will lead to the slow and gradual development of new techniques (executed by combinations of the face buttons), but there's a very low ceiling to the learning process if you aren't very creative about it. There's a nice succession of layers to the way in which attacks develop. This is an adventure game rather than a pure fighter, so character progression, learning new moves, as at least as important as the application of ones you already possess.

way of the samurai 1 ps2 review

It may seem somewhat slow and clumsy to begin with, but in large part that's intentional - the protagonist is meant to have a limited repertoire early on. It's a little simpler than that, even in comparison to the stripped-down Bushido Blade 2, but the stance mechanics and how they affect attack combinations clearly echo that earlier samurai simulator. Gameplay At the heart of Way of the Samurai is a combat system that should be familiar to players of Bushido Blade. And it continues the Lightweight-led trend in samurai with afro haircuts, which is the sort of thing that can make a weak game good, and a good game great. More important, those events have a variety of consequences depending on how they're approached - by no means is it simply a matter of success or failure.īy no means is this going to be any kind of blockbuster, then, but it's a surprisingly well-made game for its unusually low profile. The game takes place in a relatively small world, a village and its surrounding environs near a mountain pass, but a small world can feel pretty large providing there are enough events packed into that space, and Way of the Samurai is certainly eventful enough. The protagonist doesn't have any particular personality until you fill him with one, and there's no specific path to follow until you select it yourself. Add to this a true multi-path adventure that can be re-played repeatedly in different ways and the Way of the Samurai looks very attractive indeed.What Way of the Samurai does particularly well is presenting an open-ended world and storyline.

way of the samurai 1 ps2 review

With 40 swords to try you can expect to dish out and be on the receiving end of over 200 unique fighting stances and attacks making for the most realistic duels you are ever likely to encounter. The fighting style of your mysterious warrior and the enemies you encounter is heavily dependent on the type of sword used.

way of the samurai 1 ps2 review

So choose wisely or the consequences could be fatal.ĭeveloped by Japanese developer Acquire (developers of the Tenchu series), Way of the Samurai features a rich but instinctive fighting system.

way of the samurai 1 ps2 review

You can choose the path of honour and right or follow your own destiny - in this game there is no 'right' path, just actions and consequences. Drawn into a conflict between two warring factions, you must make choices that will shape the outcome of the conflict. A detailed mix of 3D adventure and third-person combat, Way of the Samurai submerges the player into Feudal Japan where the choices you make dictate the adventures you encounter. These are the final days of the samurai and it is up to you how you live them. The year is 1877 and you, a masterless samurai, are born to a world that no longer needs or welcomes these once noble warriors.















Way of the samurai 1 ps2 review